Jump to content

Search the Community

Showing results for tags 'hotfix'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Hexters
    • Hexters FAQ
    • Hexters - General Discussion
    • Hexters - Developer Log
    • Hexters - Suggestions & Feedback
    • Hexters - Bug Tracker
  • Triplane Turmoil II
    • Triplane Turmoil II - General Discussion
  • Tools
    • DIM - Draconus Icon Manager
    • DTU - Draconus Texture Utils
  • Music of Markku
    • musicofmarkku.com - General Discussion
  • Other & Off-topic
    • Off-topic
    • Forum & Community

Categories

  • Hexters articles

Categories

  • Hexters Bug Tracker

Categories

  • Files

Found 5 results

  1. V0.1.1a

    Hello, Lots of small fixes, changes and improvements! ------ FIXED: Small dialogue and translation changes and improvements, a lot of typos fixed FIXED: Added some additional info to Cyberscapeologist objective in level Defrag Desolation FIXED: Added missing tooltip descriptions for Barrier Controls and Exit Conduit FIXED: Some changes and intensity increase to Survey Drone lights FIXED: Glitching lights on characters hopefully fixed FIXED: Level Defrag Desolation had anomalies which yielded Quads, oops FIXED: Hud hide shortcut Shift-H was not working due brainfart FIXED: Broken SSAO effect was updated FIXED: Select buildings in the FoW FIXED: Beacon could have 3 Storages attached FIXED: Logistics jitter bug related to Storage and Stockpile FIXED: Level Mountains of Memory had enemies that should not appear yet in the game FIXED: Barrier in level Defrag Desolation was not being save properly into a savegame FIXED: Missing cataclysm meteor explosion sound FIXED: Pressing f9 for quickload without a quicksave caused a crash, argh UPDATED: Beacon discharge rate was reduced by 50% UPDATED: Exit Conduit discharge rate was set to zero UPDATED: Hexter nearest domicile distance reduced to avoid them leaving too far UPDATED: Made Hexters faster to accept tasks afar UPDATED: Better logistics route generation to avoid complete mess when with multiple Beacons NEW: Bunker and Domicile passive healing NEW: Added healing to Bunker and Domicile tooltips NEW: Added world illuminating probe charging to Hub tooltip NEW: Improved exit conduit visuals and added charge gauge info tile NEW: New event log icons which should fit the overall visual theme better NEW: New Hexter death log message NEW: Added F1 ingame help menu mention as a hint to main menu NEW: New building upgrade log message ------ Thanks for your support!
  2. V0.1.0d

    Hello, Last fix before christmas, time to take the rest of the year easier now! ------ FIXED: HUD resource grammar in Finnish translation FIXED: Context menu strings now fit better in non-English versions FIXED: Tweaked Survey Drone active and passive power consumption FIXED: Increased Survey Drone light intensity for better illumination during night FIXED: Cargo drone logistic problems FIXED: Cargo drones causing problems if beacons were destroyed FIXED: Broken node connections after loading a savegame FIXED: Object selector updating now when building state chages NEW: Added point light to Survey Drone for better illumination during night NEW: FoW now has some visuals to differentiate it from darkness ------ Thanks for your support and merry christmas!
  3. V0.1.0c

    Hello, More small fixes on the way! ------ FIXED: Localization related problems, such as non-translated tutorial FIXED: Info panel UI works better with long strings now FIXED: Building decomission had too much priority over hauling and construction FIXED: It was possible to decomission Survey Station in Level Defrag Desolation but not build it FIXED: Survey Drone was actually invulnerable FIXED: Screen was randomly flickering with white color NEW: Survey Station has now charge info tile ------ Thanks for your support!
  4. V0.1.0b

    Version 0.1.0b HOTFIX FIXED: Hexter compile queue number in HUD was not shown in Level Defrag Desolation FIXED: Artifacts were not working after loading a savegame FIXED: Wire connectors were missing in Level Mountains of Memory FIXED: Restarting level under certain conditions caused level script errors FIXED: F8 key for save load menu was missing in ingame F1 help menu FIXED: F1 help menu back button not working FIXED: Localization content fixes / changes FIXED: Some particle effect related colour palette changes
  5. V0.1.0a

    Version 0.1.0a HOTFIX FIXED: Savegames not being loadable on another computer under certain conditions FIXED: Survey Drone not being able to reveal FOW FIXED: Savegame not being loadable under certain conditions because of Survey Drone AI NEW: Added low charge status icon to Survey Drone
×