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Just bought DIM in the Unity Asset Store, and I'm not terribly happy at this point. "Generating failed: byte[] UnityEngine.Texture2D.EncodeToPNG()" and your code is buried in DLLs. I appreciate your need to protect your code (but I'd probably be able to fix otherwise), but if that's the case, you need to keep it maintained.


I'm a bit concerned about that... as it hasn't been updated in 2 years. I certainly was not expecting it to completely fail, though.

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