Prattle and quarrel about the fictional WW1 arcade air-battle game
On how the makers compile the game i suppose. If they go the easy way and Make seperate folders, one for say planes where they keep all the models etc. And another called Pilots where they keep the pilot data and so on, then it could be easy to make patches as you could just add more .Dat files to the "data" folder for instance. But as i just said, so i cant quote myself (:)) it all depends on how its compiled. Hehe, i sounded intellegent for a second there
Lots of files means lots of defragging to do . I would prefere is Windows just had one BIG file in, that would mean that i wouldn't have to defrag as often
TZ, because why would you be on this forum if you hate triplane? of course maybe to spam, oh Dragst, you should read some of the gamehippo reviews of triplane lol... I mean there are loads of us (even me) who loved it and said stuff like "This is the best multiplayer game EVER!" and some even said "Hey, now that the team who made this split up, i am going to make my own version with internet play and everything!" And stuff hehe, and theres one guy i think who said "This is the worst game ever! Bad graphics bad sounds and really bad animations! I couldn't even gett he dammed thing to work" lol, which technically means that all the rest was false. And besides, the god reviews out number th bad ones, which all suck anyways... Good going! ROCK ON!
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