Tips & Tricks - German missions *SPOILERS!*

Prattle and quarrel about the fictional WW1 arcade air-battle game
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halfdan
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Tips & Tricks - German missions *SPOILERS!*

Postby halfdan » Sat Oct 07, 2006 2:02 am

Share your tips from the German missions here.
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Postby Tumppi » Sun Oct 08, 2006 9:43 am

1. Culture Shock:

- Anti-Air cannon (the one which shoots single exploding grenade) is dangerous when flying high, and the Anti-Air Machine gun is dangerous when flying low-to-mid area. This mission is a breeze, if you take out the anti-air encampments out first. Just climb up high, and when you see the island start flying towards the cannon; It will most likely miss you EVEN if it's awake enough to notice you fast enough, and release a bomb. You don't even have to hit the cannon itself, since the manning soldier will die of the blast wave if you get it even remotely close. The machine gun you should bomb higher since it will tear you to shreds if you fly towards it.

2. Oktoberfest:

- At the beginning you can bring a few bombs and bomb some of the turrets to the left to get more space and therefore time to attack the bombers. After you have destroyed the nearest enemy turrets you should just load up on gas and bullets and keep shooting the planes down before they reach your fields.

These hints were taken from the Tips & Tricks topic
Last edited by Tumppi on Sun Oct 08, 2006 9:46 am, edited 1 time in total.
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Postby Tumppi » Sun Oct 08, 2006 9:45 am

And I seriously suggest someone makes a whole new section for these guide topics. I'll delete this post once I've had a reply, just wanted this to be separately.
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Postby Kahkonen » Sat Jan 13, 2007 8:12 pm

3: Assessing ze Assailants

Try to fly right. You can photograph all bases because this map doesn't have walls. If you fly left, that annoying Finnish AAM shoots you down.
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Postby TZ » Thu Aug 16, 2007 12:01 pm

Culture Shock:

Instead of flying right, fly leftwards. The AA-cannon can be easily bypassed this way, saving loads of time. It doesn't have to be destoyed to win the mission. You should fly as high as possible to prevent those pesky AAMG's from hitting you.

Barrels of Fun:

Take two bombs, destroy the watchtower and the AAMG on the plateau. After that, just keep killing the annoying, definately tea-drinking Britons. You should be able to do it with only one refueling run, but if your plane gets too damaged you should return to base. The score on this mission is not based on whether you or your team drop the British planes. Either one will give as much points. Remembering the sequence of British planes is helpful. They come in waves of Fighter, Bomber, Bomber, Fighter, Bomber, Bomber and so forth.

Assessing ze Assailants:

After photographing the Finnish base, DO NOT fly that way anymore. It's a suicide. In stead, fly the other way around.

Das Boot:

This mission can be insanely hard without the support of your troops. For the first half of the mission, ignore the targets. In stead focus on destroying enemy air power. It is essential that you don't let any bombers reach your base as that will tie most of your precious infantry to putting out flames and repairing buildings. While destroying enemy air power, also commit occasional bombing runs against enemy infantry and AA-positions to aid your fellow wingmen in their bombing runs as well as your infantry in their attacks.

Having destroyed all enemy planes, it's time to focus on the targets. If you don't have any wingmen left at this point, then your success might rely completely on your infantrys abilties to attack the enemies and destroy their infantry, preventing the enemy from repairing the factories. If that is the case, you should make a few bombing runs against enemy anti-infantry positions such as watchtowers and infantry squads before concentrating on the factories.

If you are unsure of which buildings you must destroy, you should find that out before attempting to complete the mission. Just play a few games where you bomb the factories. The game will give you a note when one nation has it's factories knocked out for the first time. However, no hint is given when the factories are back up and running, or when they are destroyed for a second time.

The Russian factories are pretty obvious, they are the only two factory-looking Russian buildings. The British factories are next to each other, one having tall chimneys in it with the other looking less factory-like. And US factories are apparently three buildings next to each other. They all look pretty factory-like.

Concluded Conspiracy:

Just make a few bombing runs, preferably against enemy AA installations. When the timer hits the 5 minute mark, fly rightwards until you start seeing green dots. The VIP is on the first British plane. Whatever you do, don't die after the 5 minute mark. You might not have enough time to get off again and shoot down the VIP.

Complete Cancellation:

Well this is pretty straightforward. Just fly and shoot down as many enemy planes you can before you win. Or if you prefer to play it safe, just wait in the hangar and let your fellow Germans do all the work. You lazy coward.
The post above should not be taken seriously.

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